Hi! I’m incredibly fucking happy to tell you that Emily Partridge (tumblr) and I are making a story in Vertigo Quarterly: Magenta of the CMYK series! Emily’s work has floored me for a long time, with its grime and observation-informed, weighty, dimensional cartooniness. I get so much pleasure out of her drawings & comics. I’m really glad she said yes.
I named the story “Gem Pockets” and that’s all I’ll say for now. I plan to show some character sketches by Emily on my readings on tour. Thanks to editor Greg Lockard for inviting me back for another Vertigo anthology! Solicitations are here, at the way bottom.
Also, more news on this later — I’ll be doing as part of my tour, a talk on collaboration as part of Word Balloon Academy, the Friday-before-TCAF creative development workshops. Whee!
(the three below images are from Em’s site)
yeah yeah yeah yeah yeah!!!
Ash Stymest for Λllegri ℂollection 2014
brb making a wish on a monkey’s paw to look like this
THANK! i’ve been waiting for this <3
FUCK YES FUCK YES FUCK YYYAAAASSSSS
CultureHISTORY: Fifth Avenue, 1975 - Photo by Bruce Gilden
When a picture speaks a thousand words.
making this game means the world to me
OMORI is a surreal psychological horror RPGmaker game. You must travel between two worlds, both welcoming, both concealing the same secrets. Meet new (old) people, fight new (old) enemies, explore your own memories, and uncover some hidden truths along the way (although you wish you hadn’t.) When the time comes, you can only choose one.
OMORI is a character has been described as a “depressed otaku.”He started off as a character who lived on a blog, which lasted from December 2011 until March 2012.
OMOCAT always envisioned OMORI as a game; and with the help of some friends (and you), the OMORI video game can be brought to life.